I need to model some aggressive vegetation for an audiobook cover, so I've been modeling some stuff in Fusion 360 and Blender. In this video, I take the model I made in the first video ( • Modeling the Puffer Plant - Part 1 - ... ) and make it look all pretty in Substance Painter.
If I am feeling spunky, I might even add some animatable morphs to the model to enable it to inhale and exhale in a third video. Stay tuned!
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