In this video, I walk through a build of a Unity Game Engine level which had no previous sound installed. I created original music, sound design, foley, voice overs, and ambience and then implemented it into the game using Unity's editor. Implementation was carried out through 2D and 3D objects, audio mixer snapshots, and use of the mixer.
Abandoned Hospital was an assignment I undertook in my third year at the University of Hertfordshire studying BSc Music Composition and Technology for Film and Games. The narrative I came up with was based around a survivor seeking refuge in an abandoned hospital to escape the zombies outside, but the hospital was not all as it seemed... This assignment achieved an 85. (Thanks Rob!)
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