In today's episode we are going to get the wall location and ledge location
detection set up as well as set up a custom collision trace channel. We will
also edit the map so that we can test and make sure our traces are working
properly and create print strings to show when we are able to climb ledges.
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Download the full project file: / torchlightstudios
▬ Contents of video ▬▬▬▬▬▬▬▬▬▬
00:00 - Intro
00:09 - Overview
00:30 - Wall Trace Function
01:23 - Custom Trace Channel
02:23 - Creating Arrow For Trace
03:53 - Continue Wall Trace Function
07:09 - Editing Map
08:15 - Adding Custom Collision
09:49 - Adding To Wall Trace Code
11:01 - Wall height Function
12:40 - Adding Wall Height To Wall Trace
13:23 - Adding to Wall Height Function
21:27 - Adding Code To Component Event Graph
22:31 - Adjusting Map
23:11 - Code Clean up
27:04 - Review & Discuss Next Episode
🎤 Discord server: / discord
💖 Subscribe to the channel: @Torchlight_Studios
🎵 Music by: @VybeBeatz
Original Setup by: @ykcreation