Adding PvP was a mistake - Voxel RPG Devlog

Опубликовано: 21 Январь 2021
на канале: Tantan
7,046
324

My Voxel RPG multiplayer game needs some spicy action, so I added PvP (player vs player).
Was adding PvP a mistake, only time will tell...
I'm making the game with Unity, C# and I'm using a networking library callled ENet. This is part 5 in my Voxel rpg series

My super secret play testing discord group:
  / discord  

♫ Music credits ♫
Noah James:    • Can I Make Music in the Style of Kirby?  
I use a lot of his music, check him out!

#gamedev #unity3d #devlog