GWater2 - NPC, Ragdoll, and Player Collision

Опубликовано: 14 Май 2024
на канале: Meetric
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Today I showcase (proper) ragdoll collision and (hopefully) improvements to the visuals (I need feedback on this!)

Ragdoll collision was a very heavily requested feature and took me 4 days of rewriting code. Was it worth it? Maybe.. Although I am very tired now.

Stay tuned! Next video should include the beginning of diffuse particles (bubbles/foam).


Workshop Link: https://steamcommunity.com/sharedfile...

discord:   / discord