Blender 3D : Animation constraints : the "Child Of" constraint

Опубликовано: 19 Январь 2015
на канале: Peter Drakulic
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In this series of video tutorials we shed some light on some of the most useful aspects of the very powerful Blender 3D's animation constraints system.
In this video tutorial I am explaining how the "Child Of" constraint works and I am giving you an example of a robotic arm lifting a sphere off from a table and placing it onto another table animated through using the "Child Of" constraint's keyable influence functionality.