Blender 3D : Modelling a football helmet / Part I / getting the basic geometry

Опубликовано: 11 Июнь 2014
на канале: Peter Drakulic
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Many thanks to my friend Frédéric Morawiec for suggesting to me the idea of making this tutorial series.
(By the way,Fred,I think that the NURBS tools in Blender need some more polishing before they can offer the possibility to model a helmet like this one using NURBS from start to finish.Therefore,I chose to rather stick with the "traditional" polygonal modelling approach for this tutorial)

Multi-part Blender video tutorial on how modelling a football helmet.
In this first part we're discussing how we can get some useful low-poly geometry,before adding any detail to our helmet, starting out by just a few vertices