Maya basics
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POCO F4 - GENSHIN Impact ⚙️| Available Graphics Settings & Details Presentation
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Simple Sprint Blueprint Unreal 4
Importing Character and Animation into Unreal
Animating our Character in Maya 2019
Exporting Character and Animations from Maya
Asset from Maya to Unreal and Basic Mechanic
4 Unwrapping Planar and Cylindrical
10 Recycling Assets
11 Creating your First Blueprint
9 Importing FBX into Unreal
5 Exporting UV to Photoshop
3 Modelling from Orthographic
6 Texturing in Photoshop
7 Applying Texture in Maya
2 Image Plane into Scene
1 Project Window
8 Cleaning Project and Exporting from Maya
Installing Maya 2019
Installing Unreal 4.24
Drama Review Writing
Watford FC - Colour Group Setup
4 Fixing Celtic Knot and Live Paint Bucket - Adobe Illustrator
1 Deathly Hallows Symbol - Adobe Illustrator
2 Flower Pot - Adobe Illustrator
3 Celtic Knot - Adobe Illustrator