Once your models are ready in Maya the next thing you will do is to apply textures and shaders, it is like preparing paint or wallpaper to apply on an object.
CHAPTERS:
0:18 Introduction to Materials and Shaders
0:55 Shaders Appearance on Different Renderers
06:20 Applying Shaders
08:20 Lambert Shader
10:20 Blinn Shader
13:05 Phong E Shader
14:30 Anisotropic Shader
17:00 Arnold Surface Shader
Download exercise files from here: https://drive.google.com/file/d/1cLg7...
Open exercise files folder then open scenes folder, then open your exercise scene in Maya
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