Today we pushed a patch to PS4 of many issues that we were able to knock out quickly since launch. This doesn't solve every problem, (yet) but should raise the overall stability of the game for most players. Please note that several of these issues are not present in the PC version, and that PC will be getting its own patch in the near future.
Here are the notes:
Fixed multiple issues leading to PS4 save data corruption.
Fixed a bug where the bow was getting stuck aiming left if you jump off your horse.
Ione in Central Sanctuary will now talk with you without crashing your game.
Picking up plumes will correctly retrieve plumes and add them back to your total plume count.
Adjusted Bulwark, Thalamus, and Bysurge to have their intended HP and damage levels.
Fixed environmental art issues in Sanctuary and Garde Tum.
Fixed a bug where some players were stuck in the intro cutscene where Sorun tries to get on his horse.
Added several missing sound effects that were not working properly.
Improved hitboxes for Soul of the Phoenix, Dark Knight, and the final boss fight.
Additional fixes, squashed bugs, and optimization improvements.
Thank you for the support! We will continue to patch the game with bug fixes and new content. For now, if you have continued issues please email us at [email protected].
Upcoming PS4 and PC fixes
144hz Refresh Rate Fix
PS4 Supersampling Fix
Energy shield bug Fix
Soul Trigger Duplication Fix
Hitbox improvements
Better input buffering and animation canceling
Language selection in game settings
Option menu on start screen
D-pad configuration
And many many more