I MADE A FULLY RANDOMIZED LEVEL ! Pineapple Rave (All coins) by pineapple (me)

Опубликовано: 15 Апрель 2024
на канале: Pineapple - Geometry Dash & More !
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This level is a indirect remake of the game "elephant rave" by jmtb02, you may know them as the creator of the elephant series games.
Here's how the original game looks like. It also got a sequel later. It's available on steam among others of his games in a "elephant collection" maybe you'd be interested to check it out !
   • Elephant Rave HD  

Now about this level ... a lot of stuff to unpack here so hang on ...

You have to dodge the lasers which are fully randomized, the 4th ball in the 2nd part of the level is also random. The side lasers in the last part is also random and the auto heads are "semi-randomised" based on your movement. Which makes this level the first truly random/instinct based gameplay platformer in 2.2.

However the level got a pretty bad reception : first off I got platformer difficulty bias (it's easier for me + nobody's used to plats) so while I thought it's easy it wasn't for the others, Also there weren't any checkpoints and there was so much little time to react that people thought you actually need to be lucky to get the level.
Secondly because this level is very different from how geometry dash plays normally (you can't practice it etc) this also comes with new concepts : level strategy which people aren't familiar with. Identifying patterns and ways to make the level easier is not always intuitive so I'll just spoil it here : Staying in the middle and keeping your vision/peripheral vision up helps a lot with dodging.

Needless to say what you see here is the ULTRA nerfed version of the level basically making it FREE.
Also when it was rated it didn't have the auto section going on and a bit less deco (I'm not really updated with community deco standards wow who would have thought after not building anything for 9 years)
Anyway I thought the level is fun and is also a nod to the various memes of the gd community seen in the intro.

Building this took a lot longer than expected because :
I didn't open the editor in 9 years which is a lot
I have tried very different stuff from what I usually build
I encountered a weird glitch I didn't know existed that basically sabotaged my level : it made so whenever I select something it copypasted (and I didn't know it did) resulting in a lot of useless duplicate objects. Also this is the first level where I actually use the spawn trigger, the rotation trigger, and a lot of other new triggers so you bet a lot of stuff went wrong.
The end result is that now whenever I try to add something to the level it crashes (the level crashed over 50 times while building)
The end vision for this could have included an endless version with scoring system (actually made that + gets harder with time lower reaction time) cutting animation (like fruit ninja maybe) a fully rendered 3D pineapple object but let's be real almost nobody can make their true vision come true it's something you grind along the journey : start simple and improve later.

I understood how to avoid the glitch and learned a lot from making this.
So no regrets at all.
Later I got better at planning too with my 2nd 2.2 level so it's just about trying to improve as you make stuff.

My only complaint is that I'm not getting a rerate to hard 5 or lower because very few levels have the luxury to get a rerate.
But oh well.

Level info :
ID: 100024352
Song: Im a raver by Zero-Bass
Level: Pineapple Rave By pineapple

If you got to the end of this (I know nobody reads description) say it in the comments lmao.
At this point it's a flex. Really.
Now get out of here.

#geometrydash #gd #gd22 #gd2024 #gdlevels #gdlevels