Last week, we played all the way through the Super Nintendo version of the original Mortal Kombat. It was censored, it was buggy, many of my strikes passed right through my opponent without any consequence dealt to them for receiving the blow. Today, we flip the script. It's time to engage with the Sega Genesis port. This Blood Code will be enabled, the Fatalities will be in full effect, and we're going to see how these ports stack up against each other. Let's get to it!
(Season 4, Episode 45)
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