This video is my first look at Godot for 3D games. I've seen a lot about Godot for 2D, but I prefer a more roomy dimension for my games. Since Unity burned itself to the ground, I'm starting over. In this video I learn to import 3D models from blender, with a rig / skeleton and animations, and how to access and play those animations in Godot using an AnimationTree.
Note: I am brand new with Godot! I'm not an expert; this is my journey as I learn how everything works.
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