0:00 - Creating campaigns
6:15 - Making duplicate levels
14:37 - Intro music glitch
17:10 - Adding credits
19:47 - Custom covers
24:58 - Custom workshop thumbnails
30:40 - Publishing
This episode we cover how to make campaigns out of your single levels, duplicate levels for cutscenes, add custom covers and thumbnails, and publish your levels! Wow that's a lot man! No wonder it's 40 mins long....
Hello everyone! The Hotline Miami level editor has been out for a long while now, yet no one ever made any video tutorials explaining how it works. It still can be very confusing to new players, and there's tons of hidden tricks and work-arounds that even experienced player may not know about. These guides aim to cover every aspect of the editor, from level design to mods to entire custom campaigns!
Also, never add cutscenes at spawn in a combat level. Ever.
I'm your host, Rob Salmon, creator of A real Human Bean, 9 Lives, Berlin Blitz and more! Joining me is my co-host Matt, aka mvfolevh; creator of Requiem and a number of awesome Hotline Miami 1 remakes. Our combined knowledge of the editor should be enough to teach you every facet of the system!
If you have any questions, or suggestions on what to cover/ change, let us know!