A review of the project I'm going to use to start my Godot 4 3D multiplayer game. The project has basic functionalities such as player spawn, sync, and basic movement. Map loading through the multiplayer spawner. Boilerplate scenes like startup, main menu, game play, and game over. It also how some placeholder content like loading screens, a starter character, and a simple plane to run around on.
[Looking for the code?]
👉 / batteryaciddev
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