In this tutorial we cover how to clone an object to the surface of another using geometry nodes. This changed in 3.0's public release and no longer used older methods from the 2.# or 3.0 Alpha releases.
We attempt to replicate the Cinema 4D cloner object and get a reliable result.
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Part of this tutorial took inspiration from an approach by Bradley Animation in this video: • [Tut] 2 Uses of Capture Attribute Node Exp...
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Bradley's channel: / @bradleyanimation120