DPTV UE4 Material Tutorial 18 (Pixel Depth Trick)

Опубликовано: 28 Июнь 2019
на канале: DepriveD Productions
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In THIS material tutorial we'll use a NEW node called "pixel Depth" To make our material CHANGE based off the distance WE ARE from it.
EXCELLENT way to work with tiling or other cool tricks. so here's a quick example of changing colors with it!!
CHECK IT!!!!

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