In this video, Dustin Valkema walks us through how to add scratches to our 3D materials in Cinema 4D and Redshift. In part one of this series he showed how to add grunge and build a dirty base material, and now it’s time for the real wear and tear.
Though this tutorial is in Cinema 4D and Redshift, the same principles apply to any 3D software you may be using.
Products Used In This Video: https://bit.ly/Scratches_v1
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Time Stamps:
00:00 Intro
00:31 Node Setup
03:06 Scratch Textures
03:45 Building Our Scratch Alpha
06:04 Adding Bump Details
09:49 Adding Edge Wear
18:07 Final Node Setup
18:13 Conclusion
18:46 Outro
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