UPDATE: Newer versions of the Poliigon addon no longer groups materials (to make it simpler). But that means that from 10:10, you'll need to make a Node group for every Poliigon texture used. To do this, import the texture, then go to the nodes, select all the image nodes and press Ctrl-G. See screenshot: https://imgur.com/a/IR9nGcQ
Blender tutorial showing you how to use geometry nodes to achieve something previously impossible: a directional dirt path embedded in the ground.
Download the textures:
Ground Sand Desert Flat 001: https://www.poliigon.com/texture/grou...
Ground Tire Tracks 002: https://www.poliigon.com/texture/grou...