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Today we are taking a look at basic modding in episode one of a new series for DayZ, this time we will learn how to convert, re-texture, compile, test and publish our first working mod to the Steam Workshop.
PBO Manager :
Community Offline Mode (stable) : https://github.com/Arkensor/DayZCommu...
Falcon Guide Files : http://www.mediafire.com/file/ql14oep...
Notepad++ (Or preferred editor) : https://notepad-plus-plus.org/
FOLLOW ON TWITCH: / septicfalcon
Amazon Wish List: https://www.amazon.co.uk/hz/wishlist/...
GTOmega Chair Discount
Use Code: Falcon
UK/EU: https://www.gtomegaracing.com/?tracki...
USA/CA: https://usa.gtomegaracing.com/?tracki...
Twitter : / septicfalcon
Facebook : / septicfalcon
Discord : / discord
Patreon : / septicfalcon
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All Footage is from DayZ Standalone by Dean 'Rocket' Hall and Bohemia Interactive
http://www.bistudio.com/
http://dayzgame.com/
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Music Credits:
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com