UE4 - Tutorial - Render through Walls!

Опубликовано: 30 Январь 2017
на канале: Dean Ashford
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Tutorial on using post process materials to render objects through each other!

Pretty fun thing to make, super simple, and can be combined with other effects and textures for some really nice VFX.

Clarification - During the process I mentioned the floor node incorrectly. "Floor" is a mathematical process that takes a number and rounds it DOWN to the nearest integer. For example, floor turns 0.2 into 0.