Automatic Retopology using Maya and ZBrush

Опубликовано: 17 Июнь 2023
на канале: Lux Ascend
386
5

Learn how to create automatic topology for fast prototyping using ZBrush, AutoDesk Maya. Retopology is essential for rigging and animation and sometimes indie developers must rely on most powerful tools that automate the work and focus on sculpting, painting, music, VFX.
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