I've been looking into upscaling old textures and came across ESRGAN (Enhanced SRGAN).
Here's a test using System Shock 2's original 64x64 textures upscaled to 256x256. You can now easily batch up-res old texture content in no time!
ESRGAN Github
https://github.com/xinntao/ESRGAN
#Upscaling #ESRGAN #SystemShock2 #gamedev #UnrealEngine