In this video we will create an additional UI element that will represent the dragged item from our inventory. We will make it follow the mouse pointer and we will contact it to the existing UI scripts so that we enable it when the users starts dragging an inventory item.
Link to the tutorial • Inventory System in Unity based on Sc...
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00:00 Intro
00:22 UI Raycast Target
01:43 Creating Draggable UI Element
05:00 UI Follow Mouse Script
06:46 RectTransformUtility
09:54 Integrating MouseFollower with UI script
11:28 Testing the Draggable item