Use C4D's Honeycomb Array to Arrange Objects in Rows and Columns

Опубликовано: 08 Август 2019
на канале: Cineversity
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Ever since Cinema 4D R18 introduced the Honeycomb Array mode in the Cinema 4D Cloner object, it's my go-to option for creating grids of objects in a single plane. It's better than a Grid Array because it has a built-in and controllable offset for each alternating row, plus offset and perpendicular variation that makes it easy to add a little bit of randomness. This Quicktip shows the basics of the Honeycomb Array - setting the proper plane, the offset direction, the step gap and the count.