How PROCEDURAL GENERATION Works in No Mans Sky

Опубликовано: 27 Октябрь 2022
на канале: BunkzGaming
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Have you ever wanted to know how exactly Hello Games managed to make No Mans Sky the biggest ever game in terms of number of planets, star system, galaxies and so on? Well you've come to the right place because in this video I'll be giving you an overview of just how Procedural Generation works in No Mans Sky.

I've also added a suggestion at the end of the video as to how Hello Games could make each planet, multitool, star ship, freighter etc.. even more unique so make sure you stick around for the whole video to see that!

Procedural Generation is an incredibly difficult concept to grasp and even as a programmer myself I've tried to simplify how it works just so I could understand it so I hope this video will help you have an idea just how Hello Games managed to make No Mans Sky so damn big!

Thanks for watching!

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