[10] Multiplayer FPS in Unity: Shooting, Damage, & Respawning

Опубликовано: 21 Декабрь 2020
на канале: Rugbug Redfern
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In this episode of the Photon PUN online multiplayer FPS series we implement shooting other players as well as respawning using c# features such as abstract classes, inheritance, interfaces in order to write clean and easily expandable code.

Intro to Object Oriented Programming video:    • Intro to Object Oriented Programming ...  
Source code: https://github.com/RugbugRedfern/FPS-...
Music by Stevia Sphere: https://steviasphere.bandcamp.com/