Despite an intriguing premise and impressive technology, Remedy's follow-up to Max Payne was downscaled from a sprawling open world horror game to what we got with Alan Wak. We lost the original story, open world, survival horror aspects, and the ability to explore Bright Falls during the day. Ultimately, these compromises saved the game from cancellation, but evolved this "interactive Twin Peaks" into a less ambitious, linear 3rd-person shooter.
I'll be sharing my own thoughts on how the game wasted its massive potential. Included are references to other works for some perspective, like Silent Hill 2, In the Mouth of Madness, Deadly Premonition, and even Midnight Mass. I hope you find my break-up letter to a series and developer I've known and loved for years, enjoyable, or at least compelling.
0:00 - Intro
0:58 - Early Trailers
4:42 - E3 2007
8:22 - Alan's Writing Powers
12:20 - Open-World Gameplay
15:51 - What We Got On Launch
19:58 - Quantum Break, Control, Alan Wake II
—
MUSIC CREDITS
THE EVIL WITHIN 2 Soundtrack by Masatoshi Yanagi
SILENT HILL 2 Soundtrack by Akira Yamaoka
DEADLY PREMONITION Soundtrack by Riyou Kinugasa & Hiromi Mizutani
ALAN WAKE’S AMERICAN NIGHTMARE Soundtrack by Petri Alanko
Music licensed through EPIDEMIC SOUND:
'Dissolve Decay Love' by Ave Air
'Loss and Love' by Amaranth Cove
'To Dark' by Mochas
'Mysteries of the Forest' by Calm Shores
'Arriving in Rain' by Kikoru
'A New Light' by Ave Air
—
SOURCES
“Alan Wake’s Narrative Deserves Better Than Its Gameplay”
/ alan-wakes-narrative-deserves-better-than-...
War Stories: Alan Wake’s transformation emerged from a two-month “sauna”
https://arstechnica.com/gaming/2020/0...
Sam Lake / Quantum Break
https://www.vice.com/en/article/mvxdq...
Unseen64 beta version insight
https://www.unseen64.net/2011/04/06/a...
IGN’s account of X06 demo:
https://www.ign.com/articles/2006/09/...
Insightful forum post about Alan Wake’s flaws
https://tvtropes.org/pmwiki/posts.php...
Control Wiki
https://control.fandom.com/wiki/Contr...
—
FOOTAGE
High resolution screenshots from early development:
https://vandal.elespanol.com/loquepud...
Alan Wake Remastered 100% Cinematic Walkthrough by patologTV
• Alan Wake Remastered 100% Cinematic W...
How Alan Wake Was Rebuilt 3 Years Into Development | War Stories | Ars Technica
• How Alan Wake Was Rebuilt 3 Years Int...
Remedy's Sam Lake addresses Alan Wake fans | Game Informer
• Remedy's Sam Lake addresses Alan Wake...
Alan Wake 2 footage by WoW Quests
• Rewrite the Derailed Train scene to c...
• Find more signs of cult activity Alan...
• Investigate my trailer Alan Wake 2
• Search For The Cult Alan Wake 2
• All Watery Collectibles Locations Ala...
Max Payne gameplay by MK
• Max Payne (2001) PC Gameplay - 4K 60FPS
The Evil Within 2 gameplay by Gaming Harry
• The Evil Within 2 - Story Explained
Silent Hill 2 gameplay by Loopy Longplays
• Silent Hill 2 - Longplay 100% Full Ga...
Alone in the Dark (2008) gameplay by ShadowRoger
• Alone in the dark (2008) - Walkthroug...
• Alone in the dark (2008) - Walkthroug...
Control gameplay by patalogTV
• Control Ultimate Edition 100% Walkthr...
• Control Ultimate Edition 100% Walkthr...
Gears of War gameplay by Robert Mannion
• Torque Bow Bullet Kills Raam! (Gears ...
Quantum Break gameplay by LetUsC
• Quantum Break PC max settings Chapter...
#AlanWake #TwinPeaks #RemedyEntertainment
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