Making an online multiplayer chess battle royale. I'm aware people have done this before, but my implementation will play drastically differently from existing implementations.
pls read FAQ below... If you ask a question that's answered in the FAQ, I probably won't answer.
I read chat periodically. If I read and answered every question, I wouldn't be able to do anything else, so I may not answer your question here. If it's Python/Pygame related, feel free to ask in my Discord server where other people can help.
/ discord
Patreon (source code periodically released here):
/ dafluffypotato
FAQ:
Q: Where can I view the stream archive?
A: • Livestreams
Q: What are you making?
A: Chess, but a battle royale.
Q: Is this Pygame?
A: Yes
Q: Why use Python/Pygame instead of an engine or another library?
A: I can write game logic much faster with Python than I can with other languages.
Q: What IDE are you using and why?
A: Atom. The editor you use doesn't matter much (unless it creates a virtual environment because that can confuse beginners).
Q: Where can I learn Python/Pygame?
A: Python: https://inventwithpython.com/invent4t... Pygame: My channel
Q: How old are you?
A: 21