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Here's a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case).
The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter.
Using different layers and effects we can mesh the particles together to create a fluid like effect.
The main effects that achieve this result are Roughen Edges and CC Glass.
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Software : After Effects CS6
Plug-ins : Trapcode Particular
Level : Intermediate
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