As a personal project, I've started porting System Shock 2 to Unreal Engine 5. I'm using Lumen for global illumination and reflections.
I'm using ESRGAN for texture upscaling:
https://github.com/xinntao/ESRGAN
#ScreenShotSaturday #UnrealEngine5 #UE5 #SystemShock2 #UnreaEngine #GameDev #ESRGAN #GameDesign #Lumen