Blender Tutorial - Baking textures (faking shadows)

Опубликовано: 20 Сентябрь 2007
на канале: agent47crows
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In this one, you'll find something that will free you from about 11 useless render hours. You only need to calculate the shadow once, instead of every frame. (That is, if your mesh is not moving...)

PS... Yea, I keep my messenger open, because I afford to. at 2 GB RAM and 1 virtual... I sure can!