Easy Runtime Virtual Texture(RVT) Blending for Unreal Engine with OpenLand

Опубликовано: 17 Февраль 2021
на канале: GDi4K
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With Runtime Virtual Textures(RVT) in Unreal Engine, we can blend static meshes like rocks into the landscape nicely. Usually, this involves a little bit of work with materials.

With OpenLand, we make it quite simple to add RVT support & provide you some interesting blend controls. This is all about it.

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