Speeding Up Your 3D Renders using Octane 4 Render Engine in 3DS Max

Опубликовано: 11 Октябрь 2018
на канале: Solomon Jagwe
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A quick Tutorial showing how you can speed up your renders in 3DS Max using the Octane 4.0, featuring 2 of my favorite features: Denoiser and Dynamic Subdivision ~ I am using GPU rendering with Octane to render a short film based on Pacific Rim, and getting an average of 5 seconds to 10 Seconds per frame ~ Don't forget to Subscribe to My Youtube Channel:    / solomonjagwe   ~ Visit and like my facebook Page at:   / art.of.solomon.w.jagwe   ~ See more of my artwork on my website at: http://www.sowl.com