Abstract: In this session, you'll learn how the Burst Compiler helps drive multicore performance for mobile devices. Burst Compiler, part of Unity's next-generation Data-Oriented Tech Stack (DOTS), grants ahead of time complication of critical C# code to native code, bringing better performance to next-gen mobile titles.
Presenters: James Greenhalgh, Principal Engineer, Arm, Yury Habets, Sr. Engineer, Unity
Technical Level: Intermediate,Advanced
Target Audience: Software Developer
Topics: Game Development, #Mobile, #Android, #ArmSoftwareDev
Type: Technical Session
Conference Track: Creating the Next Generation of Interactive Experiences
Air Date: 2020-10-07