Half Life Alyx Distance Grab - Unity Tutorial

Опубликовано: 30 Апрель 2023
на канале: Valem Tutorials
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In this video I'm going to show you how you can remake the distance grab systeme from Half-Life Alyx !

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💣 Balistic Ressources :
   • How To Solve Projectile Motion Proble...  
https://www.forrestthewoods.com/blog/...


⌨️ Jump Speed Code :
float jumpSpeed = Mathf.Sqrt(-Physics.gravity.y * Mathf.Pow(diffXZLength, 2)/ (2 * Mathf.Cos(angleInRadian)*Mathf.Cos(angleInRadian)*(diffXZ.magnitude * Mathf.Tan(angleInRadian) - diffYLength)));


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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)

VR Interaction Framework
https://assetstore.unity.com/packages...

Hexabody (Physics VR Player)
https://assetstore.unity.com/packages...

Mirror and Reflection for VR
https://assetstore.unity.com/packages...

Auto Hand (automatic hand grab pose)
https://assetstore.unity.com/packages...

Hurricane VR (vr physics interaction)
https://assetstore.unity.com/packages...

3d Hand Model for VR
https://assetstore.unity.com/packages...

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Full Series on How to make a VR game    • How to Make a VR Game in Unity - PART 1  

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If you enjoyed this video, here are some other really good channel you should appreciate :

⌨️ Game Dev

Brackeys :    / @brackeys  
Dani :    / @danidev  
Code Monkey :    / @codemonkeyunity  

👨‍🎓 Vr Dev

Justin P Barnett :    / @justinpbarnett  
Vr with Andrew :    / @vrwithandrew  

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00:00 Intro
00:43 Ray Interaction
04:36 Velocity Check
08:52 Balistic Jump Speed
14:44 Result

#vr #vrdev #madewithunity