Using Bolt visual scripting and Unity's Nav Mesh system have a player object move to the location of a mouse click. Uses the physics engine raycast.
Bolt Content: 5:30
Bolt on the Asset Store: https://assetstore.unity.com/packages...
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Bolt(Paid): https://assetstore.unity.com/packages...
Free assets used for the tutorial.
Terrain: https://app.box.com/s/bnq053yaf0qsw76...
Character Assets: https://assetstore.unity.com/packages...
Environment: https://assetstore.unity.com/packages...
Environment: https://assetstore.unity.com/packages...
Water: https://assetstore.unity.com/packages...
Rocks: https://assetstore.unity.com/packages...
SFX: https://assetstore.unity.com/packages...
Icons: https://assetstore.unity.com/packages...
Font: https://www.dafont.com/cleanwork.font
Windows Build of the “Game”: https://app.box.com/s/d9j6inlkv5m8yxw... #boltvisualscripting #gamedevelopment #UnityTutorial #bolttutorial #unitytutorial