How to read multiple objects from a binary save game and create objects in a Unity scene. I use chess as an example, but the principal can be expanded to any game.
This is a series of videos that I recorded in one day and edited down to five separate uploads. This is to make it easier for people to digest. I hope you enjoy them!
Graphics by Brian Provan: http://opengameart.org/content/colorf... Thanks, Brian!
Completed code (unity package):
http://sloankelly.net/projects/chess/...