C++ 3D Game Tutorial 8: Creating 3D Engine - Pixel Shader

Опубликовано: 30 Март 2019
на канале: PardCode
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DESCRIPTION:
Hello everyone!
In this eighth video tutorial we will see what is and how to create and use a pixel shader with our Graphics Engine by using the DirectX 11 API!
In particular we will see how we can use it to color the surface of our quad, initally by filling our polygon with one color, and then with four colors, one for each vertex.

DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/downl...

GITHUB CODE: https://github.com/PardCode/CPP-3D-Ga...

ENTIRE TUTORIAL SERIES:    • C++ 3D Game Tutorial Series From Scratch  

I hope you'll enjoy this tutorial!
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Chapters:
0:00 Intro
0:50 Requirements
1:15 Design
6:54 Implementation
23:37 Final Result
24:23 End