Blender 2.8 Materials Setup (Realistic Eevee / Cycles Base Shaders)

Опубликовано: 31 Октябрь 2018
на канале: chocofur
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In this Blender 2.8 video, I wanted to show my way of creating basic but realistic shaders based only on a single image texture (by splitting it to R G B channels). I'm using both Eevee and Cycles for that. b3d for life!