Create Standard Render and Toon Shader by using Arnold Renderer, Maya 3D - Part 2

Опубликовано: 01 Январь 1970
на канале: blenderian
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This is a timelapse tutorial to show how to create 3D rendering of Lego Minifigure by using Arnold Standard Shader (aiStandardSurface), and to Arnold Toon Shader (aiToon), in Arnold renderer, Autodesk Maya. This is quick and simple Maya 3D standard rendering and to 2D cartoon style rendering tutorial for beginner.

This video will cover the essential steps of workflow to quickly setup a 3D rendering in the process. Please turn on Subtitles for more description. Enjoy~!

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Watch more 3D CG video about Minifigure,
Part 1 - Create Minifigure 3D Model from Technical Drawing,    • How to make a Lego Man in Maya - Part...  
Part 2 - Create Standard Render and Toon Shader of Minifigure,    • Create Standard Render and Toon Shade...  

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