THIS IS SO HARD TO DO !!!!!!!!!!!!!!!!!!!
This was so hard to make it work.....still not finished and FPS is going so downnnnn!
I managed to scan a skeleton, teduce it into small cubes then associate each main skel bone to a group of cubes and make it a full body to receive the mannequin animations! Here in the video when he walks. Still having issue on skel poses and bones loc and rot but the final effect was so nice to see. Will work also next days to make it somenthing shareable and usable as a proper enemy/player brpint.
And the good thing is that with some adjustements on the bones scanning area you can use any skeleton (dragons, animals, monsters, etc).