Blender 2.8 Preparation of Models from 3D Libraries for .gltf Export

Опубликовано: 20 Июль 2021
на канале: R Holb
736
9

00:00 Compatibility of Common File Formats in 3D Libraries
05:30 Test Import of .fbx File
07:05 Test Import of Portal .obj & .mt; file
08:09 Centering the Origin to the Geometry
09:58 Reconnecting Material Data
12:01 Reducing File Size of Textures
17:29 Resizing Image Texture in Photoshop
23:34 Swapping out Images for Reduced Size Versions
25:15 Exporting the Portal .gltf file
26:26 Importing the .gltf into New Art City
30:59 Test Import of the TV .blend File
32:27 Test Import of the TV .obj & .mtl file
33:22 Batch Resizing Image Textures in Photoshop as new image files
37:37 Importing TV .obj File into Blender
38:40 Adding the Color Test Image File to the Screen Material Node
38:52 UV Mapping the Color Test Image File to the Geometry
42:39 Batch Resizing Image Textures in Photoshop: Replacing Image Files
44:18 Exporting .gltf for New Art City
45:32 Importing the .gltf in New Art City