This is a quick video on how to animate root motion into your character animation for Unreal Engine. This is pretty advanced stuff, although it is pretty simple, so I didn't include how I was moving through the animations and my views. Stepping through frames is just your arrow buttons on your keyboard, and you see the grid behind me because I always work in Orthographic View Mode, not Perspective View, which is 5 on the numberpad, and I do it in sideview, which is 3 on the numberpad, and 1 should be front view, 7 for top view.
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