UE4 - Tutorial - Widgets with Gamepad control

Опубликовано: 18 Июль 2018
на канале: Dean Ashford
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Setting up a really basic system to allow gamepad control over widgets, without using add-ons or plugins.

Context will mean that different types of widget will need to be set up differently, but as long as you have a class in a level that handles the controller inputs, it'll work fine!

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