Multiple Object Serialization in Unity (using Chess)

Опубликовано: 24 Октябрь 2016
на канале: Sloan Kelly
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How to save multiple objects in one scene to a save game. I use chess as an example, but the principal can be expanded to any game.

This is a series of videos that I recorded in one day and edited down to five separate uploads. This is to make it easier for people to digest. I hope you enjoy them!

The behind the scenes; the part that shows how I set this project up, is available here:    • Video  

The starter files for this video can be downloaded here: http://sloankelly.net/projects/chess/...

Graphics by Brian Provan: http://opengameart.org/content/colorf... Thanks, Brian!