Gwent: Movement Archetypes | Complete Deck Guide

Опубликовано: 31 Июль 2021
на канале: KG
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[Scoia'tael-Guerilla Tactics]

Deck List: https://www.playgwent.com/en/decks/gu...

1st Match: 13:27 Vs Syndicate/Jackpot
2nd Match: 20:24 Vs Skellige/Ursine Ritual
3rd Match: 28:00 Vs Nilfgaard/Imperial Formation
4th match: 33:51 Northern Realms/Shield wall

This deck is based on movement strategies, and taking advantage of the opportunities that may present themselves as opponents attempt to work around our plays. Playing Cat Witcher's and Gezras in our deck typically encourages our opponents to begin to row stack, to punish that we have two crushing traps in this deck, and can even hit a maximum of three with Hattori. Additionally, Brehen falls into these scenarios very well as he can destroy the right most unit on an enemy row, and we can easily achieve this with use of our leader ability. Combining our sentry units, with the location order ability can give us a nice little combo, as the units moved from the location card, will then become boosted. Traps are sneaky to play and can catch our opponents off guard, particularly crushing trap can win us rounds on even and even cause your opponent to forfeit.

Hope you will all enjoy this one.
Any questions please feel free to reach out.
KG

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