python 3d engine from scratch

Опубликовано: 25 Декабрь 2023
на канале: CodeWrite
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Creating a 3D engine from scratch can be a complex and challenging task, but I'll provide a simplified tutorial to help you understand the fundamental concepts involved. Please note that a complete 3D engine involves a lot of advanced topics such as shaders, matrices, and optimizations. This tutorial will focus on the basics to get you started.
Before you begin, make sure you have Python installed on your system. Additionally, you'll need to install a graphics library. In this tutorial, we'll use Pygame for simplicity.
Create a new directory for your project and navigate to it.
Create a file named engine.py to define the basic structure of your 3D engine.
This sets up a basic Pygame window with a white background.
Now, let's create a simple 3D object (a cube) and render it.
This code defines the vertices and edges of a cube and adds a method to draw the cube on the screen.
Run your engine script:
You should see a Pygame window displaying a rotating cube.
This tutorial covers the basics of creating a simple 3D engine in Python. To build a more advanced engine, you'll need to delve into topics such as matrices, shaders, and more optimized rendering techniques. Consider exploring libraries like PyOpenGL or even transitioning to a more specialized language like C++ for serious 3D engine development.
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