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In this episode of the Simple RPG series, we setup some simple enemy attacks as well as define a radius around our enemy that will trigger to chase the player. If you get within that radius, the enemy aggros you.
Project Repo
https://github.com/GameGrind/Simple-R...
In this series we'll be creating an ARPG-style movement system, a world full of interactable objects, NPCs with dialogue, enemies and attacking, an inventory system, portals, and maybe even a questing system.
Low Poly Asset Pack:
https://goo.gl/4wrgyE
Unity 5:
https://unity3d.com/unity
Making an RPG is a pretty daunting task, but Unity allows us to create all of the basic systems of an RPG without much hassle. This unity tutorial covers creating an RPG-esque inventory item that you can consume by "using" it.
More debugging, yay!
Credits:
Edited by KonamiHatchibori
Created by Austin Gregory