Created with Houdini and rendered in Redshift, comp in Nuke.
Older project, but one I'm super proud of and I think it still holds up nicely :)
This was made around the time I really started to get used with Houdini. Was finally starting to put things together and actually combine different stuff
In terms of simulation it's nothing TOO complex. Probably the hardest part was actually getting the whispy white smoke to sort of stick and wrap around the skeleton hand.
I think I would maybe do a few things differently now, but not too different!
If you see anything here that you want me to cover in a tutorial let me know.